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Alpha Mission's storyline is very primitive, as the game was originally designed for Arcade use. The player moves from level to level, fighting off waves of enemies that threaten several different space stations. A boss must be defeated at the end of each level in order for the player to progress to the next level. Power-ups, upgrades, and new weapons can be collected during gameplay, but are all lost when the player dies.
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Why this HypeScore?
3 active signals · normalized and weighted on one 0–100 scale
Score explanation
Seven-day movement
4 score
GameSonar is building Alpha Mission's baseline.
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1 viewers
Concurrent audience observed: 1 Kick.
Raw audience sizes are not added together. Each source is normalized, weighted and adjusted for freshness, breadth and unusual movement before it contributes to HypeScore.